Kinect-controlled granular synthesizer

1 May 2014


  • Audio programming
  • Interactive Design

This was the final project of the Audio Programming class. I thought it would be interesting to implement some gestures for controlling the parameters of a granular synth by using Kinect. The synth was programmed from scratch in the Max visual language. The communication between Max and Kinect was achieved with Synapse (an app that sends OSC messages to Max). You can get the code here.


sub_grain patch

Kinect control

Santiago Rentería
Computer scientist and audio engineer working at the intersection of artificial intelligence and biology.
Interests: Artificial Intelligence, Cognitive Science, Music and Philosophy.